const Discord = require('discord.js');
const canvacord = require("canvacord");
exports.run = async (client, message, args) => {
const member = message.mentions.members.first() ||
message.guild.members.cache.get(args[0]) ||
message.guild.members.cache.find(r => r.user.username.toLowerCase() === args.join(' ').toLocaleLowerCase()) || message.guild.members.cache.find(ro => ro.displayName.toLowerCase() === args.join(' ').toLocaleLowerCase()) ||
message.member;
let avatar = member.user.displayAvatarURL({
dynamic: false,
format: "png"
});
const embed = new Discord.MessageEmbed()
.setDescription('Loading..')
.setTimestamp()
let messages = await message.channel.send(embed)
let image = await canvacord.Canvas.trigger(avatar);
let attachment = new Discord.MessageAttachment(image, " triggered.gif")
return message.channel.send({ files: [attachment] }).then(messages.delete())
exports.conf = {
enabled: true,
guildOnly: false,
aliases: ["trigger"],
permLevel: 0
};
exports.help = {
name: 'trigger',
description: 'trigger',
usage: 'trigger'
};
Discord v12 | Trigger Komutu
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güzel bir blog paylaşımı olmuş tebrik ederim.